NOTE: (Standless Requiem doesn't work towards Samurai progress, nor does shiny sword.)
LMB - Stab: the user stabs the target dealing 30 damage
E - Sakura blades: The user sheathes their katana then quickly unsheathes it releasing 2 thin projectiles Damage: 30 each slash.
T - Bushido sences: the user increases they're movement speed and jump height Time limit: 8
Samurai Destruction: A+ Speed: S- Durability: S
R - Sakura strike: the user stabs the opponent dealing high damage and knockback Damage: 90
Y "Dont skip leg day" the user slams the ground with they're feet anyone nearby will be dealt 90 damage
Note: this move bypasses blocks
other Note : can be paired with C for better mobility
F - "the way of the bushido" the user sheathes they're katana and charges for a while then proceed to unsheath they're katana slicing through enemies with high speeds. - Damage: 175
X - Shield of the sword: lunge your katana into the ground, all damage is reduced while in this state
C - Samurai dash : the user dashes like a true samurai going further than a regular roll
Pros: High mobility and damage output, 8/10 block
Cons: Hard to follow up combos due to R's knocback, Limited moveset
Simple combos: (T can basically go with all of them if needed)
LMB + LMB + R (basic combo deals good damage) Damage: 150
LMB + LMB + E (basic combo with a ranged move) Damage: 120
Mini addition: LMB + LMB + R + E (Knockback into a ranged move for extra damage.) Damage: 210
R + C (easy) Damage: 90
Y + C + R + E + T + F (medium) Damage: 415
R + C + Y +R + E + LMB + LMB + R + C +LMB + C + R + F (hardest combo i could think of) Damage: 755